D&T Issue 6

Quantum Computing, Designing for AI, Playing Jazz and Driving around the World

Hey! I hope you’ve been well. Here’s a bunch of stuff to go through this week!

Pick a major city and have yourself driven around the city while listening to one of the local radios. This is the closest we’ll get to travelling any time soon.

While in-person research and interviews have their own ups, remote research now that it has really come under the scanner seems to bring its own set of highs. Stuff like long term monitoring, picking up on actual user patterns as opposed to staged interview patterns are some of the advantages.

We have all seen pages with such skeleton views while the page loads. Here’s a long-form understanding of the practices in place and how it can be executed.

Think of email and Gmail and Outlook come right off the top of our heads. But when you think of email marketing, are they the best options to move forward? The article discusses some important metrics to be considered.

Google Maps is opening up their dev tools to a certain number of studios to potentially create the next “pokemon go” (Niantic Studios) styled map integrated game experience.

Silq, a high-level programming language for Quantum Computing was introduced very recently by ETH Zurich. Linked above is Techcrunch’s coverage around it. Here is the hard documentation. Abstraction sure, but still not for the faint at heart.

An interactive jazz player with feel-good music feedback (irrespective of how bad a musician you are). Run your fingers over the ‘keyboard’ and feel elated.

The piece talks about maintaining a balance between and exploitative and mindful UX practices to retain the user’s trust. It additionally discusses how UX journey has transformed over the years to being persuasive and exploitative and to maintain the perfect balance to keep it mindful for the user.

What are the design patterns to follow when your product uses ‘AI’? We’ve seen the rise and rise of chatbots in recent times. We have also seen the overly enthusiastic usage of the term AI in any product that uses logistic regression. In reality, users care much lesser (around 9x times lesser). Products employing machine intelligence need to incorporate design patterns that make room for human-machine interactions like opting in/out of ai environments, transparency in result stats etc. This library has a comprehensive view of such patterns. Highly recommended.

No fluff, is what it says. You are given components and you can build the city using the components. You can find the full repo here, where you can also find the actual finished model.

Super read by Invision, with examples on how to actually understand the associated ROI of a design undertaking, for eg building a design system.

I’ll see you 7 days later!

Also, please do let your friends know about D&T if they’d be interested!
Canvs Club